Level Design
Extreme Tag!
Extreme Tag! is my capstone group project for college. We've been working on the game since October 2022 - Present. The game currently features 2 of my levels: "Shroomville" and "Moon"
Early Level Design
This is the first level I ever designed for a video game, "Haven". I created the level using Counter Strike: Global Offensive's Source SDK. I worked on the map from April 2020 - December 2022. The map is for the game's feature game mode "Defuse". The screenshot features the mid lane of "Haven"
CS:GO Revisited
Subway is what I call my second CS:GO map. Despite having multiple maps in CS:GO this felt like a worthy successor to Haven. Using the experience from Extreme Tag and making other small maps for CS:GO, Subway is a much more tight and clean map. With that being said, it features a lot of awkward tight lanes and more emphasis on close range gun fights.